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Multimedia technology and Internet in culture

Study programManagement
Course statusElective
TeachersZorica M. Bogdanović, Aleksandra B. Labus
Course content
Lectures: Basics of information and communication. History of information and communication technologies. Culture and art as forms of communication. Multimedia technologies. Virtual reality. Internet business and web design. Application of multimedia technology and internet business in culture, art, media, religion. Virtual galleries and museum. Using internet of things in culture. Using mobile business and wireless technology in culture.

Practical exercises: Making internet business plan and Internet marketing plan of cultural institutions. Web design and development of web sites of cultural institutions. Supporting  organization of cultural events. Using social networks. Use of mobile technology. 

Aims
The aim of the course is to introduce students to the concepts of multimedia technologies and e-business capabilities and their application in culture.
Literature
  1. E-resoruces from moodle.elab.fon.bg.ac.rs
  2. Klaus Finkenzeller. RFID Handbook: Fundamentals and Applications in Contactless Smart Cards, Radio Frequency Identification and Near-Field Communication (Third Edition). John Wiley & Sons, Inc. 2010.
  3. Wei-Meng Lee. Beginning Android Application Development. Wiley Publishing, Inc. 2011.
  4. Greg Milette, Adam. Stroud Professional Android Sensor Programming. John Wiley & Sons, Inc. 2012.
  5. Luke Ahearn. 3D Game Environments. Elsevier, Inc. 2008.